August 20, 2010
I’m no gamer, but last night I was introduced to my kind of game. Limbo takes a simple concept - a boy in a dark forest dodging traps, spiders and other creepy things- and transforms the experience into something really cinematic. There’s no music, no color, just sound effects, and a noir aesthetic. It felt like I was in control of a filmmaker’s animation not playing a game. It’s a little macabre at times, but definitely something to see.
Source: erinphotoaday